- except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types.
This commit is contained in:
parent
c008ddaf66
commit
d2beacfc5f
136 changed files with 770 additions and 774 deletions
|
|
@ -139,7 +139,7 @@ void F2DDrawer::AddTexture(FTexture *img, DrawParms &parms)
|
|||
{
|
||||
color = PalEntry(light, light, light);
|
||||
}
|
||||
color.a = (BYTE)(parms.Alpha * 255);
|
||||
color.a = (uint8_t)(parms.Alpha * 255);
|
||||
|
||||
// scissor test doesn't use the current viewport for the coordinates, so use real screen coordinates
|
||||
dg.mScissor[0] = GLRenderer->ScreenToWindowX(parms.lclip);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue