- except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types.

This commit is contained in:
Christoph Oelckers 2017-03-09 19:54:41 +01:00
commit d2beacfc5f
136 changed files with 770 additions and 774 deletions

View file

@ -451,7 +451,7 @@ void SWCanvas::DrawLine(DCanvas *canvas, int x0, int y0, int x1, int y1, int pal
}
else
{
BYTE *spot = canvas->GetBuffer() + y0*canvas->GetPitch() + x0;
uint8_t *spot = canvas->GetBuffer() + y0*canvas->GetPitch() + x0;
int pitch = canvas->GetPitch();
do
{
@ -475,7 +475,7 @@ void SWCanvas::DrawLine(DCanvas *canvas, int x0, int y0, int x1, int y1, int pal
}
else
{
BYTE *spot = canvas->GetBuffer() + y0*canvas->GetPitch() + x0;
uint8_t *spot = canvas->GetBuffer() + y0*canvas->GetPitch() + x0;
int advance = canvas->GetPitch() + xDir;
do
{
@ -588,7 +588,7 @@ void SWCanvas::DrawPixel(DCanvas *canvas, int x, int y, int palColor, uint32_t r
palColor = PalFromRGB(realcolor);
}
canvas->GetBuffer()[canvas->GetPitch() * y + x] = (BYTE)palColor;
canvas->GetBuffer()[canvas->GetPitch() * y + x] = (uint8_t)palColor;
}
void SWCanvas::PUTTRANSDOT(DCanvas *canvas, int xx, int yy, int basecolor, int level)
@ -633,7 +633,7 @@ void SWCanvas::PUTTRANSDOT(DCanvas *canvas, int xx, int yy, int basecolor, int l
}
else if (!r_blendmethod)
{
BYTE *spot = canvas->GetBuffer() + oldyyshifted + xx;
uint8_t *spot = canvas->GetBuffer() + oldyyshifted + xx;
DWORD *bg2rgb = Col2RGB8[1 + level];
DWORD *fg2rgb = Col2RGB8[63 - level];
DWORD fg = fg2rgb[basecolor];
@ -643,13 +643,13 @@ void SWCanvas::PUTTRANSDOT(DCanvas *canvas, int xx, int yy, int basecolor, int l
}
else
{
BYTE *spot = canvas->GetBuffer() + oldyyshifted + xx;
uint8_t *spot = canvas->GetBuffer() + oldyyshifted + xx;
uint32_t r = (GPalette.BaseColors[*spot].r * (64 - level) + GPalette.BaseColors[basecolor].r * level) / 256;
uint32_t g = (GPalette.BaseColors[*spot].g * (64 - level) + GPalette.BaseColors[basecolor].g * level) / 256;
uint32_t b = (GPalette.BaseColors[*spot].b * (64 - level) + GPalette.BaseColors[basecolor].b * level) / 256;
*spot = (BYTE)RGB256k.RGB[r][g][b];
*spot = (uint8_t)RGB256k.RGB[r][g][b];
}
}
@ -698,7 +698,7 @@ void SWCanvas::Clear(DCanvas *canvas, int left, int top, int right, int bottom,
}
else
{
BYTE *dest = canvas->GetBuffer() + top * Pitch + left;
uint8_t *dest = canvas->GetBuffer() + top * Pitch + left;
x = right - left;
for (y = top; y < bottom; y++)
{
@ -774,7 +774,7 @@ void SWCanvas::Dim(DCanvas *canvas, PalEntry color, float damount, int x1, int y
DWORD *bg2rgb;
DWORD fg;
BYTE *spot = canvas->GetBuffer() + x1 + y1*Pitch;
uint8_t *spot = canvas->GetBuffer() + x1 + y1*Pitch;
int gap = Pitch - w;
int alpha = (int)((float)64 * damount);
@ -819,7 +819,7 @@ void SWCanvas::Dim(DCanvas *canvas, PalEntry color, float damount, int x1, int y
uint32_t r = (dimmedcolor_r + GPalette.BaseColors[*spot].r * ialpha) >> 8;
uint32_t g = (dimmedcolor_g + GPalette.BaseColors[*spot].g * ialpha) >> 8;
uint32_t b = (dimmedcolor_b + GPalette.BaseColors[*spot].b * ialpha) >> 8;
*spot = (BYTE)RGB256k.RGB[r][g][b];
*spot = (uint8_t)RGB256k.RGB[r][g][b];
spot++;
}
spot += gap;