- except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types.
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136 changed files with 770 additions and 774 deletions
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@ -66,7 +66,7 @@ namespace swrenderer
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DVector2 decal_left, decal_right, decal_pos;
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int x1, x2;
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double yscale;
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BYTE flipx;
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uint8_t flipx;
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double zpos;
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int needrepeat = 0;
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sector_t *front, *back;
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@ -121,7 +121,7 @@ namespace swrenderer
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}
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FTexture *WallSpriteTile = TexMan(decal->PicNum, true);
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flipx = (BYTE)(decal->RenderFlags & RF_XFLIP);
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flipx = (uint8_t)(decal->RenderFlags & RF_XFLIP);
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if (WallSpriteTile == NULL || WallSpriteTile->UseType == FTexture::TEX_Null)
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{
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