- except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types.
This commit is contained in:
parent
c008ddaf66
commit
d2beacfc5f
136 changed files with 770 additions and 774 deletions
|
|
@ -91,7 +91,7 @@ protected:
|
|||
float DeadZone;
|
||||
float Multiplier;
|
||||
EJoyAxis GameAxis;
|
||||
BYTE ButtonValue;
|
||||
uint8_t ButtonValue;
|
||||
};
|
||||
struct DefaultAxisConfig
|
||||
{
|
||||
|
|
@ -287,7 +287,7 @@ void FXInputController::ProcessInput()
|
|||
void FXInputController::ProcessThumbstick(int value1, AxisInfo *axis1,
|
||||
int value2, AxisInfo *axis2, int base)
|
||||
{
|
||||
BYTE buttonstate;
|
||||
uint8_t buttonstate;
|
||||
double axisval1, axisval2;
|
||||
|
||||
axisval1 = (value1 - SHRT_MIN) * 2.0 / 65536 - 1.0;
|
||||
|
|
@ -314,7 +314,7 @@ void FXInputController::ProcessThumbstick(int value1, AxisInfo *axis1,
|
|||
|
||||
void FXInputController::ProcessTrigger(int value, AxisInfo *axis, int base)
|
||||
{
|
||||
BYTE buttonstate;
|
||||
uint8_t buttonstate;
|
||||
double axisval;
|
||||
|
||||
axisval = Joy_RemoveDeadZone(value / 256.0, axis->DeadZone, &buttonstate);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue