- cleanup of the sound init/exit code.
Now there is only one single entry point for both, instead of previously 2 entry and 4 exit points. This also eliminates the explicit shutdown of ZMusic. Timidity++'s two buffers have been put in containers that self-destruct on shutdown and calling dumb_exit is not necessary because the only feature requiring it is not used by any code in the music library.
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20 changed files with 85 additions and 204 deletions
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@ -42,6 +42,7 @@ static float newt_coeffs[58][58];
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static int sample_bounds_min, sample_bounds_max; /* min/max bounds for sample data */
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#define DEFAULT_GAUSS_ORDER 25
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std::vector<float> gauss_table_data;
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static float *gauss_table[(1 << FRACTION_BITS)] = { 0 }; /* don't need doubles */
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static int gauss_n = DEFAULT_GAUSS_ORDER;
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@ -209,7 +210,9 @@ void initialize_gauss_table(int n)
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zsin[i] = sin(i / (4 * M_PI));
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x_inc = 1.0 / (1 << FRACTION_BITS);
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gptr = (float*)safe_realloc(gauss_table[0], (n + 1) * sizeof(float)*(1 << FRACTION_BITS));
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gauss_table_data.resize((n + 1) * sizeof(float) * (1 << FRACTION_BITS));
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gptr = gauss_table_data.data();
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for (m = 0, x = 0.0; m < (1 << FRACTION_BITS); m++, x += x_inc)
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{
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xz = (x + n_half) / (4 * M_PI);
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