- scriptified PowerFlight and PowerWeaponLevel2.
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25 changed files with 369 additions and 306 deletions
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@ -1673,12 +1673,6 @@ DEFINE_ACTION_FUNCTION(_Sector, NextLowestFloorAt)
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ACTION_RETURN_INT(self->GetPlaneLight(pos));
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}
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class FSetTextureID : public FTextureID
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{
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public:
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FSetTextureID(int v) : FTextureID(v) {}
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};
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DEFINE_ACTION_FUNCTION(_Sector, SetTexture)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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