- Added MF6_FORCEPAIN flag that forces the target to go into the pain state
regardless of pain chance. - Changed screenblocks CVAR to be settable per game. - Added SpawnSpotForced and SpawnSpotFacingForced ACS functions. - Added pushfactor actor property. SVN r1638 (trunk)
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10 changed files with 48 additions and 18 deletions
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June 5, 2009 (Changes by Graf Zahl)
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- Added MF6_FORCEPAIN flag that forces the target to go into the pain state
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regardless of pain chance.
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- Changed screenblocks CVAR to be settable per game.
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- Added SpawnSpotForced and SpawnSpotFacingForced ACS functions.
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- Added pushfactor actor property.
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- Added Gez's GetArmorType submission
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June 2, 2009
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