Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2
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commit
d35cd9549f
21 changed files with 81 additions and 87 deletions
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@ -468,7 +468,7 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
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// did we have any level before?
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if (primaryLevel->info != nullptr)
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staticEventManager.WorldUnloaded();
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staticEventManager.WorldUnloaded(FString()); // [MK] don't pass the new map, as it's not a level transition
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if (!savegamerestore)
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{
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@ -701,10 +701,10 @@ void FLevelLocals::ChangeLevel(const char *levelname, int position, int inflags,
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for (auto Level : AllLevels())
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{
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// Todo: This must be exolicitly sandboxed!
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Level->localEventManager->WorldUnloaded();
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Level->localEventManager->WorldUnloaded(nextlevel);
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}
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// [ZZ] unsafe world unload (changemap != map)
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staticEventManager.WorldUnloaded();
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staticEventManager.WorldUnloaded(nextlevel);
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unloading = false;
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STAT_ChangeLevel(nextlevel, this);
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