- did some preparations to ParseDrawTextureTags to allow using the same code for parsing tag lists generated by the VM.
- removed the fixed point alpha tag from DrawTexture and replaced all uses with the floating point version.
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14 changed files with 139 additions and 113 deletions
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@ -1720,7 +1720,7 @@ void R_DrawRemainingPlayerSprites()
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DTA_ClipTop, viewwindowy,
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DTA_ClipRight, viewwindowx + viewwidth,
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DTA_ClipBottom, viewwindowy + viewheight,
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DTA_AlphaF, vis->Style.Alpha,
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DTA_Alpha, vis->Style.Alpha,
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DTA_RenderStyle, vis->RenderStyle,
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DTA_FillColor, vis->FillColor,
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DTA_SpecialColormap, special,
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