- did some preparations to ParseDrawTextureTags to allow using the same code for parsing tag lists generated by the VM.

- removed the fixed point alpha tag from DrawTexture and replaced all uses with the floating point version.
This commit is contained in:
Christoph Oelckers 2017-02-04 13:11:12 +01:00
commit d3ed83942f
14 changed files with 139 additions and 113 deletions

View file

@ -1720,7 +1720,7 @@ void R_DrawRemainingPlayerSprites()
DTA_ClipTop, viewwindowy,
DTA_ClipRight, viewwindowx + viewwidth,
DTA_ClipBottom, viewwindowy + viewheight,
DTA_AlphaF, vis->Style.Alpha,
DTA_Alpha, vis->Style.Alpha,
DTA_RenderStyle, vis->RenderStyle,
DTA_FillColor, vis->FillColor,
DTA_SpecialColormap, special,