- changed Sector_SetDamage so that it can explicitly set the damage interval and the leakiness probability, instead of hardcoding it to fixed damage ranges.

- fixed: FCajunMaster::IsDangerous did not check for Heretic's sludge type.
This commit is contained in:
Christoph Oelckers 2016-01-05 15:37:59 +01:00
commit d432df55e9
8 changed files with 82 additions and 32 deletions

View file

@ -357,7 +357,7 @@ bool FCajunMaster::IsDangerous (sector_t *sec)
int special;
return
sec->damage
sec->damageamount
|| sec->special & DAMAGE_MASK
|| (special = sec->special & 0xff, special == dLight_Strobe_Hurt)
|| special == dDamage_Hellslime
@ -367,6 +367,7 @@ bool FCajunMaster::IsDangerous (sector_t *sec)
|| special == dDamage_LavaWimpy
|| special == dDamage_LavaHefty
|| special == dScroll_EastLavaDamage
|| special == hDamage_Sludge
|| special == sLight_Strobe_Hurt
|| special == Damage_InstantDeath
|| special == sDamage_SuperHellslime;