- Added read barriers to all actor pointers within player_t except for

mo, ReadyWeapon and PendingWeapon.


SVN r1039 (trunk)
This commit is contained in:
Christoph Oelckers 2008-06-16 07:10:08 +00:00
commit d4c8cdf45a
3 changed files with 15 additions and 10 deletions

View file

@ -1,3 +1,7 @@
June 16, 2008 (Changes by Graf Zahl)
- Added read barriers to all actor pointers within player_t except for
mo, ReadyWeapon and PendingWeapon.
June 15, 2008 (Changes by Graf Zahl)
- Added a read barrier to player_t::PrewmorphWeapon.
- Fixed: After spawning a deathmatch player P_PlayerStartStomp must