- Added read barriers to all actor pointers within player_t except for
mo, ReadyWeapon and PendingWeapon. SVN r1039 (trunk)
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3 changed files with 15 additions and 10 deletions
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June 16, 2008 (Changes by Graf Zahl)
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- Added read barriers to all actor pointers within player_t except for
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mo, ReadyWeapon and PendingWeapon.
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June 15, 2008 (Changes by Graf Zahl)
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- Added a read barrier to player_t::PrewmorphWeapon.
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- Fixed: After spawning a deathmatch player P_PlayerStartStomp must
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