rename CheckWritable to IsWritable, and invert its output since it's always negated

This commit is contained in:
Ricardo Luís Vaz Silva 2023-01-20 00:04:12 -03:00 committed by Christoph Oelckers
commit d4e9438273
2 changed files with 7 additions and 10 deletions

View file

@ -101,7 +101,7 @@ struct FCompileContext
void HandleJumps(int token, FxExpression *handler);
void CheckReturn(PPrototype *proto, FScriptPosition &pos);
bool CheckWritable(int flags);
bool IsWritable(int flags);
FxLocalVariableDeclaration *FindLocalVariable(FName name);
};