- Changed call to R_DrawRemainingPlayerSprites into a virtual function

of DFrameBuffer because its implementation is specific to the software
  renderer and needs to be overridable.

SVN r1859 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-20 06:23:10 +00:00
commit d51c0c047d
4 changed files with 20 additions and 1 deletions

View file

@ -1258,6 +1258,17 @@ void DFrameBuffer::WriteSavePic (player_t *player, FILE *file, int width, int he
delete pic;
}
//===========================================================================
//
//
//
//===========================================================================
void DFrameBuffer::DrawRemainingPlayerSprites()
{
R_DrawRemainingPlayerSprites();
}
FNativePalette::~FNativePalette()