Use the CI scripts from GZDoom as we have nasty dependencies

This commit is contained in:
Magnus Norddahl 2023-12-31 06:54:36 +01:00
commit d53c19140d
3 changed files with 181 additions and 311 deletions

53
.github/workflows/appimage.yml vendored Normal file
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name: Continuous Integration
on: [push, pull_request]
jobs:
build-appimage:
name: Linux Clang 12 | AppImage
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install VKDoom dependencies
run: |
sudo apt-get update
sudo apt-get install clang-12 libsdl2-dev libvpx-dev libwebp-dev cmake -y
- name: Install appimage-builder dependencies
run: |
sudo apt-get install binutils coreutils desktop-file-utils fakeroot fuse libgdk-pixbuf2.0-dev patchelf -y
sudo apt-get install python3-pip python3-setuptools squashfs-tools strace util-linux zsync -y
sudo apt-get install imagemagick-6.q16hdri -y
- name: Install appimage-builder
run: |
python3 -m pip install --upgrade pip
pip install appimage-builder
- name: Build zmusic dependency
run: |
git clone -b 1.1.12 https://github.com/ZDoom/ZMusic.git zmusic_build
mkdir ./zmusic_build/build
cd ./zmusic_build/build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build .
cd ../../
mkdir -p ./AppDir/zmusic/lib
mkdir ./AppDir/zmusic/include
mv ./zmusic_build/build/source/libzmusic* ./AppDir/zmusic/lib/
mv ./zmusic_build/include/zmusic.h ./AppDir/zmusic/include/
- name: Configure
run: cmake -B AppDir -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_PREFIX_PATH=`pwd`/AppDir/zmusic -DPK3_QUIET_ZIPDIR=ON -DCMAKE_C_COMPILER=clang-12 -DCMAKE_CXX_COMPILER=clang++-12 .
- name: Build
shell: bash
run: |
export MAKEFLAGS=--keep-going
cmake --build AppDir --config Release --parallel `nproc`
cp ./AppDir/zmusic/lib/* ./AppDir/
mkdir -p ./AppDir/usr/share/icons
convert ./src/win32/icon1.ico[0] -flatten ./AppDir/usr/share/icons/game_icon.png
- name: Build AppImage
run: |
appimage-builder --skip-tests
- uses: actions/upload-artifact@v2
with:
name: AppImage
path: './*.AppImage*'

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name: build
on: [push, pull_request, workflow_dispatch]
env:
CMAKE_VERSION: 3.24.3
NINJA_VERSION: 1.11.1
CCACHE_VERSION: 4.7.3
BUILD_TYPE: Release
jobs:
build:
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows Latest MSVC",
artifact: "Windows.tar.xz",
os: windows-latest,
build_type: "Release",
cc: "cl",
cxx: "cl",
# environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2019/Enterprise/VC/Auxiliary/Build/vcvars64.bat"
environment_script: "C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat"
}
- {
name: "Ubuntu Latest GCC",
artifact: "Linux.tar.xz",
os: ubuntu-latest,
build_type: "Release",
cc: "gcc",
cxx: "g++"
}
- {
name: "macOS Latest Clang",
artifact: "macOS.tar.xz",
os: macos-latest,
build_type: "Release",
cc: "clang",
cxx: "clang++"
}
steps:
- uses: actions/checkout@v3
- name: Download Ninja and CMake
shell: cmake -P {0}
run: |
set(cmake_version $ENV{CMAKE_VERSION})
set(ninja_version $ENV{NINJA_VERSION})
message(STATUS "Using host CMake version: ${CMAKE_VERSION}")
if ("${{ runner.os }}" STREQUAL "Windows")
set(ninja_suffix "win.zip")
set(cmake_suffix "windows-x86_64.zip")
set(cmake_dir "cmake-${cmake_version}-windows-x86_64/bin")
elseif ("${{ runner.os }}" STREQUAL "Linux")
set(ninja_suffix "linux.zip")
set(cmake_suffix "linux-x86_64.tar.gz")
set(cmake_dir "cmake-${cmake_version}-linux-x86_64/bin")
elseif ("${{ runner.os }}" STREQUAL "macOS")
set(ninja_suffix "mac.zip")
set(cmake_suffix "macos-universal.tar.gz")
set(cmake_dir "cmake-${cmake_version}-macos-universal/CMake.app/Contents/bin")
endif()
set(ninja_url "https://github.com/ninja-build/ninja/releases/download/v${ninja_version}/ninja-${ninja_suffix}")
file(DOWNLOAD "${ninja_url}" ./ninja.zip SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xvf ./ninja.zip)
set(cmake_url "https://github.com/Kitware/CMake/releases/download/v${cmake_version}/cmake-${cmake_version}-${cmake_suffix}")
file(DOWNLOAD "${cmake_url}" ./cmake.zip SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xvf ./cmake.zip)
# Add to PATH environment variable
file(TO_CMAKE_PATH "$ENV{GITHUB_WORKSPACE}/${cmake_dir}" cmake_dir)
set(path_separator ":")
if ("${{ runner.os }}" STREQUAL "Windows")
set(path_separator ";")
endif()
file(APPEND "$ENV{GITHUB_PATH}" "$ENV{GITHUB_WORKSPACE}${path_separator}${cmake_dir}")
if (NOT "${{ runner.os }}" STREQUAL "Windows")
execute_process(
COMMAND chmod +x ninja
COMMAND chmod +x ${cmake_dir}/cmake
)
endif()
- name: Download ccache
id: ccache
shell: cmake -P {0}
run: |
set(ccache_url "https://github.com/cristianadam/ccache/releases/download/v$ENV{CCACHE_VERSION}/${{ runner.os }}.tar.xz")
file(DOWNLOAD "${ccache_url}" ./ccache.tar.xz SHOW_PROGRESS)
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xvf ./ccache.tar.xz)
- name: Prepare ccache timestamp
id: ccache_cache_timestamp
shell: cmake -P {0}
run: |
string(TIMESTAMP current_date "%Y-%m-%d-%H;%M;%S" UTC)
file(APPEND "$ENV{GITHUB_OUTPUT}" "timestamp=${current_date}")
- name: ccache cache files
uses: actions/cache@v3
with:
path: .ccache
key: ${{ matrix.config.name }}-ccache-${{ steps.ccache_cache_timestamp.outputs.timestamp }}
restore-keys: |
${{ matrix.config.name }}-ccache-
- name: Install dependencies
shell: cmake -P {0}
run: |
if ("${{ runner.os }}" STREQUAL "Windows")
elseif ("${{ runner.os }}" STREQUAL "Linux")
execute_process(
COMMAND sudo apt-get install libsdl2-dev libopenal-dev
)
elseif ("${{ runner.os }}" STREQUAL "macOS")
execute_process(
COMMAND brew install SDL2 openal-soft
)
endif()
- name: Configure
shell: cmake -P {0}
run: |
set(ENV{CC} ${{ matrix.config.cc }})
set(ENV{CXX} ${{ matrix.config.cxx }})
if ("${{ runner.os }}" STREQUAL "Windows" AND NOT "x${{ matrix.config.environment_script }}" STREQUAL "x")
execute_process(
COMMAND "${{ matrix.config.environment_script }}" && set
OUTPUT_FILE environment_script_output.txt
)
file(STRINGS environment_script_output.txt output_lines)
foreach(line IN LISTS output_lines)
if (line MATCHES "^([a-zA-Z0-9_-]+)=(.*)$")
set(ENV{${CMAKE_MATCH_1}} "${CMAKE_MATCH_2}")
endif()
endforeach()
endif()
set(path_separator ":")
if ("${{ runner.os }}" STREQUAL "Windows")
set(path_separator ";")
endif()
set(ENV{PATH} "$ENV{GITHUB_WORKSPACE}${path_separator}$ENV{PATH}")
execute_process(
COMMAND cmake
-S .
-B build
-D CMAKE_BUILD_TYPE=$ENV{BUILD_TYPE}
-G Ninja
-D CMAKE_MAKE_PROGRAM=ninja
-D CMAKE_C_COMPILER_LAUNCHER=ccache
-D CMAKE_CXX_COMPILER_LAUNCHER=ccache
RESULT_VARIABLE result
)
if (NOT result EQUAL 0)
message(FATAL_ERROR "Bad exit status")
endif()
- name: Build
shell: cmake -P {0}
run: |
set(ENV{NINJA_STATUS} "[%f/%t %o/sec] ")
if ("${{ runner.os }}" STREQUAL "Windows" AND NOT "x${{ matrix.config.environment_script }}" STREQUAL "x")
file(STRINGS environment_script_output.txt output_lines)
foreach(line IN LISTS output_lines)
if (line MATCHES "^([a-zA-Z0-9_-]+)=(.*)$")
set(ENV{${CMAKE_MATCH_1}} "${CMAKE_MATCH_2}")
endif()
endforeach()
endif()
file(TO_CMAKE_PATH "$ENV{GITHUB_WORKSPACE}" ccache_basedir)
set(ENV{CCACHE_BASEDIR} "${ccache_basedir}")
set(ENV{CCACHE_DIR} "${ccache_basedir}/.ccache")
set(ENV{CCACHE_COMPRESS} "true")
set(ENV{CCACHE_COMPRESSLEVEL} "6")
set(ENV{CCACHE_MAXSIZE} "400M")
if ("${{ matrix.config.cxx }}" STREQUAL "cl")
set(ENV{CCACHE_MAXSIZE} "600M")
endif()
execute_process(COMMAND ccache -p)
execute_process(COMMAND ccache -z)
execute_process(
COMMAND cmake --build build
RESULT_VARIABLE result
OUTPUT_VARIABLE output
ERROR_VARIABLE output
ECHO_OUTPUT_VARIABLE ECHO_ERROR_VARIABLE
)
if (NOT result EQUAL 0)
string(REGEX MATCH "FAILED:.*$" error_message "${output}")
string(REPLACE "\n" "%0A" error_message "${error_message}")
message("::error::${error_message}")
message(FATAL_ERROR "Build failed")
endif()
- name: ccache statistics
shell: cmake -P {0}
run: |
file(TO_CMAKE_PATH "$ENV{GITHUB_WORKSPACE}" ccache_basedir)
set(ENV{CCACHE_BASEDIR} "${ccache_basedir}")
set(ENV{CCACHE_DIR} "${ccache_basedir}/.ccache")
execute_process(COMMAND ccache -s)
- name: Install Strip
run: cmake --install build --prefix instdir --strip
- name: Pack
working-directory: instdir
run: cmake -E tar cfv ../${{ matrix.config.artifact }} --format=7zip .
- name: Upload
uses: actions/upload-artifact@v3
with:
path: ./${{ matrix.config.artifact }}
name: ${{ matrix.config.artifact }}
release:
if: contains(github.ref, 'tags/v')
runs-on: ubuntu-latest
needs: build
steps:
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
- name: Store Release url
run: |
echo "${{ steps.create_release.outputs.upload_url }}" > ./upload_url
- uses: actions/upload-artifact@v3
with:
path: ./upload_url
name: upload_url
publish:
if: contains(github.ref, 'tags/v')
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows Latest MSVC", artifact: "Windows-MSVC.7z",
os: windows-latest
}
- {
name: "Ubuntu Latest GCC", artifact: "Linux.7z",
os: ubuntu-latest
}
- {
name: "macOS Latest Clang", artifact: "macOS.7z",
os: ubuntu-latest
}
needs: release
steps:
- name: Download artifact
uses: actions/download-artifact@v3
with:
name: ${{ matrix.config.artifact }}
path: ./
- name: Download URL
uses: actions/download-artifact@v3
with:
name: upload_url
path: ./
- id: set_upload_url
run: |
upload_url=`cat ./upload_url`
echo upload_url=$upload_url >> $GITHUB_OUTPUT
- name: Upload to Release
id: upload_to_release
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.set_upload_url.outputs.upload_url }}
asset_path: ./${{ matrix.config.artifact }}
asset_name: ${{ matrix.config.artifact }}
asset_content_type: application/x-gtar

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name: Continuous Integration
on: [push, pull_request]
jobs:
build:
name: ${{ matrix.config.name }} | ${{ matrix.config.build_type }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- name: Visual Studio 2022
os: windows-2022
extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake
build_type: Release
- name: Visual Studio 2022
os: windows-2022
extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake
build_type: Debug
- name: Visual Studio 2019
os: windows-2019
extra_options: -DCMAKE_TOOLCHAIN_FILE=build/vcpkg/scripts/buildsystems/vcpkg.cmake
build_type: Release
- name: macOS
os: macos-12
deps_cmdline: brew install libvpx webp
build_type: Release
- name: macOS
os: macos-12
extra_options: -G Xcode -DDYN_OPENAL=OFF
deps_cmdline: brew install libvpx webp
build_type: Debug
- name: Linux GCC 9
os: ubuntu-22.04
extra_options: -DCMAKE_C_COMPILER=gcc-9 -DCMAKE_CXX_COMPILER=g++-9
deps_cmdline: sudo apt update && sudo apt install libsdl2-dev libvpx-dev libgtk2.0-dev libwebp-dev
build_type: RelWithDebInfo
- name: Linux GCC 12
os: ubuntu-22.04
extra_options: -DCMAKE_C_COMPILER=gcc-12 -DCMAKE_CXX_COMPILER=g++-12
deps_cmdline: sudo apt update && sudo apt install libsdl2-dev libvpx-dev libgtk-3-dev libwebp-dev
build_type: MinSizeRel
- name: Linux Clang 11
os: ubuntu-22.04
extra_options: -DCMAKE_C_COMPILER=clang-11 -DCMAKE_CXX_COMPILER=clang++-11 -DDYN_OPENAL=OFF
deps_cmdline: sudo apt update && sudo apt install clang-11 libsdl2-dev libvpx-dev libopenal-dev libwebp-dev
build_type: Debug
- name: Linux Clang 15
os: ubuntu-22.04
extra_options: -DCMAKE_C_COMPILER=clang-15 -DCMAKE_CXX_COMPILER=clang++-15
deps_cmdline: sudo apt update && sudo apt install clang-15 libsdl2-dev libvpx-dev libwebp-dev
build_type: Release
steps:
- uses: actions/checkout@v4
- name: Install Dependencies
shell: bash
run: |
if [[ -n "${{ matrix.config.deps_cmdline }}" ]]; then
eval ${{ matrix.config.deps_cmdline }}
fi
mkdir build
if [[ "${{ runner.os }}" == 'macOS' ]]; then
export ZMUSIC_PACKAGE=zmusic-1.1.9-macos.tar.xz
elif [[ "${{ runner.os }}" == 'Linux' ]]; then
export ZMUSIC_PACKAGE=zmusic-1.1.9-linux.tar.xz
fi
if [[ -n "${ZMUSIC_PACKAGE}" ]]; then
cd build
wget -q "https://github.com/coelckers/gzdoom/releases/download/ci_deps/${ZMUSIC_PACKAGE}"
tar -xf "${ZMUSIC_PACKAGE}"
fi
- name: Setup vcpkg
uses: lukka/run-vcpkg@v11
if: runner.os == 'Windows'
with:
vcpkgDirectory: '${{ github.workspace }}/build/vcpkg'
vcpkgGitCommitId: '2c401863dd54a640aeb26ed736c55489c079323b'
- name: Configure
shell: bash
run: |
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic -DPK3_QUIET_ZIPDIR=ON ${{ matrix.config.extra_options }} .
- name: Build
shell: bash
run: |
export MAKEFLAGS=--keep-going
cmake --build build --config ${{ matrix.config.build_type }} --parallel 3
- name: Create Package
if: runner.os == 'Windows' # Remove to make packages of all targets
shell: bash
run: |
cd build
mkdir package
if [[ "${{ runner.os }}" == 'Windows' ]]; then
cp ${{ matrix.config.build_type }}/vkdoom.exe ${{ matrix.config.build_type }}/*.pk3 package
elif [[ "${{ runner.os }}" == 'macOS' ]]; then
cp -r vkdoom.app package
elif [[ "${{ runner.os }}" == 'Linux' ]]; then
cp vkdoom *.pk3 package
fi
- name: Upload Package
if: runner.os == 'Windows' # Remove to store packages of all targets
uses: actions/upload-artifact@v3
with:
path: build/package
name: ${{ matrix.config.name }} ${{ matrix.config.build_type }}
- name: List Build Directory
if: always()
shell: bash
run: |
git status
ls -lR build