- Made translation support for multipatch textures operational.
SVN r919 (trunk)
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13 changed files with 140 additions and 61 deletions
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@ -211,7 +211,7 @@ private:
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void Unload ();
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~FDoomStatusBarTexture ();
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void SetPlayerRemap(FRemapTable *remap);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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FTextureFormat GetFormat()
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{
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@ -1093,11 +1093,11 @@ void DDoomStatusBar::FDoomStatusBarTexture::MakeTexture ()
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if (multiplayer) DrawToBar("STFBANY", 143, 1, STFBRemap? STFBRemap->Remap : NULL);
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}
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int DDoomStatusBar::FDoomStatusBarTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate)
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int DDoomStatusBar::FDoomStatusBarTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf)
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{
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FTexture *tex;
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// rotate is never used here
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// rotate and inf are never used here
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BaseTexture->CopyTrueColorPixels(bmp, x, y);
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if (!deathmatch)
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{
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