- Made translation support for multipatch textures operational.
SVN r919 (trunk)
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parent
9450db3cec
commit
d5738e3876
13 changed files with 140 additions and 61 deletions
13
src/r_data.h
13
src/r_data.h
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@ -94,7 +94,7 @@ public:
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void Unload ();
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virtual void SetFrontSkyLayer ();
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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int GetSourceLump() { return DefinitionLump; }
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protected:
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@ -112,7 +112,6 @@ protected:
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FTexture *Texture;
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TexPart();
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~TexPart();
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};
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int NumParts;
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@ -263,7 +262,7 @@ public:
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const BYTE *GetPixels ();
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -331,7 +330,7 @@ protected:
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void DecompressDXT3 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
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void DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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bool UseBasePalette();
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friend class FTexture;
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@ -347,7 +346,7 @@ public:
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const BYTE *GetPixels ();
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -399,7 +398,7 @@ public:
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -456,7 +455,7 @@ public:
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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