- Made translation support for multipatch textures operational.

SVN r919 (trunk)
This commit is contained in:
Christoph Oelckers 2008-04-16 18:17:20 +00:00
commit d5738e3876
13 changed files with 140 additions and 61 deletions

View file

@ -94,7 +94,7 @@ public:
void Unload ();
virtual void SetFrontSkyLayer ();
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
int GetSourceLump() { return DefinitionLump; }
protected:
@ -112,7 +112,6 @@ protected:
FTexture *Texture;
TexPart();
~TexPart();
};
int NumParts;
@ -263,7 +262,7 @@ public:
const BYTE *GetPixels ();
void Unload ();
FTextureFormat GetFormat ();
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
bool UseBasePalette();
int GetSourceLump() { return SourceLump; }
@ -331,7 +330,7 @@ protected:
void DecompressDXT3 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
void DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
bool UseBasePalette();
friend class FTexture;
@ -347,7 +346,7 @@ public:
const BYTE *GetPixels ();
void Unload ();
FTextureFormat GetFormat ();
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
bool UseBasePalette();
int GetSourceLump() { return SourceLump; }
@ -399,7 +398,7 @@ public:
void Unload ();
FTextureFormat GetFormat ();
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
bool UseBasePalette();
int GetSourceLump() { return SourceLump; }
@ -456,7 +455,7 @@ public:
void Unload ();
FTextureFormat GetFormat ();
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf = NULL);
bool UseBasePalette();
int GetSourceLump() { return SourceLump; }