- const-ified the palette pointers in the texture creation code.
- fixed includes.
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32 changed files with 37 additions and 37 deletions
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@ -175,7 +175,7 @@ FTexture::~FTexture ()
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//
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//===========================================================================
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FBitmap FTexture::GetBgraBitmap(PalEntry *remap, int *ptrans)
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FBitmap FTexture::GetBgraBitmap(const PalEntry *remap, int *ptrans)
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{
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FBitmap bmp;
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bmp.Create(Width, Height);
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