- const-ified the palette pointers in the texture creation code.

- fixed includes.
This commit is contained in:
Christoph Oelckers 2020-04-11 19:08:22 +02:00
commit d586ffa79c
32 changed files with 37 additions and 37 deletions

View file

@ -175,7 +175,7 @@ FTexture::~FTexture ()
//
//===========================================================================
FBitmap FTexture::GetBgraBitmap(PalEntry *remap, int *ptrans)
FBitmap FTexture::GetBgraBitmap(const PalEntry *remap, int *ptrans)
{
FBitmap bmp;
bmp.Create(Width, Height);