- const-ified the palette pointers in the texture creation code.
- fixed includes.
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32 changed files with 37 additions and 37 deletions
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@ -28,7 +28,7 @@
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#include "f_wipe.h"
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#include "templates.h"
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#include "textures/bitmap.h"
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#include "hwrenderer/textures/hw_material.h"
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#include "hw_material.h"
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class FBurnTexture : public FTexture
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{
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@ -41,7 +41,7 @@ public:
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Height = h;
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}
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FBitmap GetBgraBitmap(PalEntry*, int *trans) override
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FBitmap GetBgraBitmap(const PalEntry*, int *trans) override
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{
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FBitmap bmp;
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bmp.Create(Width, Height);
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