- changed alpha texture handling to avoid using the deprecated GL_ALPHA8 texture format unless we have a compatibility context of an older GL version.
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4 changed files with 50 additions and 9 deletions
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@ -153,7 +153,6 @@ void gl_LoadExtensions()
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{
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gl.flags|=RFL_FRAMEBUFFER;
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}
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}
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//==========================================================================
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