Added LightLevel.

- Setting it to any value > -1 will override the sector's light level.
This commit is contained in:
Major Cooke 2022-02-23 12:01:38 -06:00 committed by Christoph Oelckers
commit d5e448671d
7 changed files with 18 additions and 6 deletions

View file

@ -371,6 +371,7 @@ void AActor::Serialize(FSerializer &arc)
A("friction", Friction)
A("SpriteOffset", SpriteOffset)
("viewpos", ViewPos)
A("lightlevel", LightLevel)
A("userlights", UserLights)
A("WorldOffset", WorldOffset);