Added LightLevel.
- Setting it to any value > -1 will override the sector's light level.
This commit is contained in:
parent
f235dcc38e
commit
d5e448671d
7 changed files with 18 additions and 6 deletions
|
|
@ -371,6 +371,7 @@ void AActor::Serialize(FSerializer &arc)
|
|||
A("friction", Friction)
|
||||
A("SpriteOffset", SpriteOffset)
|
||||
("viewpos", ViewPos)
|
||||
A("lightlevel", LightLevel)
|
||||
A("userlights", UserLights)
|
||||
A("WorldOffset", WorldOffset);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue