Bone Getters Part 2/3, plus fixed warnings for MSVC
* add getters for frame poses * fix missing joint in GetJointPose * clean up models_iqm.cpp * clean up usage of I_GetTimeFrac, split out matrix calculation into its own function * clean up SetModelBoneRotationInternal * clean up a few float <-> double and unsigned <-> signed warnings * fix more warnings * further clean up warnings * split mode ObjectToWorldMatrix stuff * initial work on bone getters, matrix hell (the matrix/vec3 multiplications are probably wrong af, just gotta add more stuff 'till i can test it) * clean up matrix math * GetBone/TransformByBone * fix GetBoneFramePose * fix ObjectToWorldMatrix * fix missing array resize * raw matrix getters (for use with gutamatics/etc) * reverse matrix mult order * replace GetBoneLength/GetBoneDir with GetBoneBaseTRS * fix GetBonePosition, remove GetBoneWorldMatrix as it's useless * GetBonePosition * deduplicate code * rename GetBonePosition to GetBoneBasePosition to avoid confusion * GetBoneBaseRotation * GetBonePosition helper function * forgot include_offsets
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33 changed files with 1065 additions and 220 deletions
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@ -416,7 +416,7 @@ static int actioncmp(void *_ap1,void *_ap2)
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rc = ap1->x.rp->index - ap2->x.rp->index;
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}
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if( rc==0 ){
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rc = ap2 - ap1;
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rc = (int)(ap2 - ap1);
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}
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return rc;
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}
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@ -1957,7 +1957,7 @@ static int handleswitch(int i, FILE *err)
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if( err ){
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fprintf(err,
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"%sillegal character in floating-point argument.\n",emsg);
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errline(i,((size_t)end)-(size_t)argv[i],err);
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errline(i,(int)(((size_t)end)-(size_t)argv[i]),err);
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}
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errcnt++;
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}
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@ -1968,7 +1968,7 @@ static int handleswitch(int i, FILE *err)
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if( *end ){
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if( err ){
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fprintf(err,"%sillegal character in integer argument.\n",emsg);
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errline(i,((size_t)end)-(size_t)argv[i],err);
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errline(i,(int)(((size_t)end)-(size_t)argv[i]),err);
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}
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errcnt++;
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}
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