Add savelightmap and deletelightmap ccmds
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7 changed files with 465 additions and 0 deletions
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@ -649,6 +649,11 @@ void VulkanRenderDevice::SetSceneRenderTarget(bool useSSAO)
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mRenderState->SetRenderTarget(&GetBuffers()->SceneColor, GetBuffers()->SceneDepthStencil.View.get(), GetBuffers()->GetWidth(), GetBuffers()->GetHeight(), VK_FORMAT_R16G16B16A16_SFLOAT, GetBuffers()->GetSceneSamples());
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}
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void VulkanRenderDevice::DownloadLightmap(int arrayIndex, uint16_t* buffer)
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{
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mTextureManager->DownloadLightmap(arrayIndex, buffer);
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}
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int VulkanRenderDevice::GetBindlessTextureIndex(FMaterial* material, int clampmode, int translation)
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{
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FMaterialState materialState;
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