Added static RNGseed control
This commit is contained in:
parent
940794929c
commit
d6af8dc352
4 changed files with 53 additions and 2 deletions
|
|
@ -408,7 +408,11 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
|
|||
|
||||
if (!savegamerestore)
|
||||
{
|
||||
if (!netgame)
|
||||
if (use_staticrng)
|
||||
{
|
||||
rngseed = staticrngseed;
|
||||
}
|
||||
else if (!netgame)
|
||||
{ // [RH] Change the random seed for each new single player game
|
||||
rngseed = rngseed + 1;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue