- removed all remaining native components of the weapon class.
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25 changed files with 130 additions and 253 deletions
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@ -2713,7 +2713,7 @@ void FParser::SF_PlayerSelectedWeapon()
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return;
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}
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players[playernum].PendingWeapon = (AWeapon*)players[playernum].mo->FindInventory(ti);
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players[playernum].PendingWeapon = (AInventory*)players[playernum].mo->FindInventory(ti);
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}
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t_return.type = svt_int;
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