- added explicit fog density as a sector property, accessible through UDMF and ACS.
- allow changing sector glow information through ACS.
This commit is contained in:
parent
11bea8249a
commit
d748b6ad70
9 changed files with 77 additions and 19 deletions
|
|
@ -17,6 +17,7 @@ struct FDynamicColormap
|
|||
void ChangeFade (PalEntry fadecolor);
|
||||
void ChangeColor (PalEntry lightcolor, int desaturate);
|
||||
void ChangeColorFade (PalEntry lightcolor, PalEntry fadecolor);
|
||||
void ChangeFogDensity(int newdensity);
|
||||
void BuildLights ();
|
||||
static void RebuildAllLights();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue