Create RenderState buffers for each thread

This commit is contained in:
Magnus Norddahl 2023-05-12 03:30:40 +02:00
commit d74ee4088e
14 changed files with 187 additions and 208 deletions

View file

@ -193,7 +193,7 @@ void VulkanRenderDevice::InitializeState()
#ifdef __APPLE__
mRenderState.reset(new VkRenderStateMolten(this));
#else
mRenderState.reset(new VkRenderState(this));
mRenderState.reset(new VkRenderState(this, 0));
#endif
}