- Added random2 function to DECORATE's expression evaluator. This is to

better emulate some calculation of internal code pointers.
- Added named RNG support to DECORATE's expression evaluator. Just use
  random[name](min, max).


SVN r391 (trunk)
This commit is contained in:
Christoph Oelckers 2006-11-26 12:13:12 +00:00
commit d840d9b68a
8 changed files with 133 additions and 43 deletions

View file

@ -52,7 +52,7 @@
void InitExpressions ();
void ClearExpressions ();
static FRandom pr_exrandom ("EX_Random");
FRandom pr_exrandom ("EX_Random");
enum ExpOp
{
@ -86,6 +86,7 @@ enum ExpOp
EX_Cond, // exp ? exp : exp
EX_Random, // random (min, max)
EX_Random2, // random2 ([mask])
EX_Sin, // sin (angle)
EX_Cos, // cos (angle)
EX_ActionSpecial,
@ -254,6 +255,7 @@ struct ExpData
Type = EX_NOP;
Value.Type = VAL_Int;
Value.Int = 0;
RNG = NULL;
for (int i = 0; i < 2; i++)
Children[i] = NULL;
}
@ -321,7 +323,8 @@ struct ExpData
if (Type != other->Type ||
Value.Type != other->Value.Type ||
Value.Float != other->Value.Float)
Value.Float != other->Value.Float ||
RNG != other->RNG)
{
return false;
}
@ -338,6 +341,7 @@ struct ExpData
ExpOp Type;
ExpVal Value;
ExpData *Children[2];
FRandom *RNG; // only used by random and random2
};
TArray<ExpData *> StateExpressions;
@ -699,11 +703,24 @@ static ExpData *ParseExpressionA ()
}
else if (SC_CheckString ("random"))
{
FRandom *rng;
if (SC_CheckString("["))
{
SC_MustGetString();
rng = FRandom::StaticFindRNG(sc_String);
SC_MustGetStringName("]");
}
else
{
rng = &pr_exrandom;
}
if (!SC_CheckString ("("))
SC_ScriptError ("'(' expected");
ExpData *data = new ExpData;
data->Type = EX_Random;
data->RNG = rng;
data->Children[0] = ParseExpressionM ();
@ -717,6 +734,34 @@ static ExpData *ParseExpressionA ()
return data;
}
else if (SC_CheckString ("random2"))
{
FRandom *rng;
if (SC_CheckString("["))
{
SC_MustGetString();
rng = FRandom::StaticFindRNG(sc_String);
SC_MustGetStringName("]");
}
else
{
rng = &pr_exrandom;
}
SC_MustGetStringName("(");
ExpData *data = new ExpData;
data->Type = EX_Random2;
data->RNG = rng;
if (!SC_CheckString(")"))
{
data->Children[0] = ParseExpressionM();
SC_MustGetStringName(")");
}
return data;
}
else if (SC_CheckString ("sin"))
{
if (!SC_CheckString ("("))
@ -1419,22 +1464,38 @@ static ExpVal EvalExpression (ExpData *data, AActor *self)
{
int num1,num2,num3,num4;
num1 = pr_exrandom();
num2 = pr_exrandom();
num3 = pr_exrandom();
num4 = pr_exrandom();
num1 = (*data->RNG)();
num2 = (*data->RNG)();
num3 = (*data->RNG)();
num4 = (*data->RNG)();
val.Int = ((num1 << 24) | (num2 << 16) | (num3 << 8) | num4);
}
else
{
val.Int = pr_exrandom();
val.Int = (*data->RNG)();
}
val.Int %= (max - min + 1);
val.Int += min;
}
break;
case EX_Random2:
{
if (data->Children[0] == NULL)
{
val.Type = VAL_Int;
val.Int = data->RNG->Random2();
}
else
{
ExpVal a = EvalExpression (data->Children[0], self);
val.Type = VAL_Int;
val.Int = data->RNG->Random2((a.Type == VAL_Int) ? a.Int : (int)a.Float);
}
}
break;
case EX_Sin:
{
ExpVal a = EvalExpression (data->Children[0], self);