- deleting some unused stuff
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6 changed files with 1 additions and 37 deletions
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@ -3532,7 +3532,6 @@ void P_FreeLevelData ()
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AActor::ClearTIDHashes();
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interpolator.ClearInterpolations(); // [RH] Nothing to interpolate on a fresh level.
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Renderer->CleanLevelData();
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FPolyObj::ClearAllSubsectorLinks(); // can't be done as part of the polyobj deletion process.
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SN_StopAllSequences ();
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DThinker::DestroyAllThinkers ();
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