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commit
d84ba4b953
14 changed files with 245 additions and 23 deletions
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@ -203,7 +203,8 @@ void ADynamicLight::Activate(AActor *activator)
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float pulseTime = specialf1 / TICRATE;
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m_lastUpdate = level.maptime;
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m_cycler.SetParams(float(args[LIGHT_SECONDARY_INTENSITY]), float(args[LIGHT_INTENSITY]), pulseTime);
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if (!swapped) m_cycler.SetParams(float(args[LIGHT_SECONDARY_INTENSITY]), float(args[LIGHT_INTENSITY]), pulseTime);
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else m_cycler.SetParams(float(args[LIGHT_INTENSITY]), float(args[LIGHT_SECONDARY_INTENSITY]), pulseTime);
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m_cycler.ShouldCycle(true);
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m_cycler.SetCycleType(CYCLE_Sin);
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m_currentRadius = m_cycler.GetVal();
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