Remove warnings warned by Clang

This commit is contained in:
Randy Heit 2015-03-08 17:21:15 -05:00
commit d84c85d40f
14 changed files with 37 additions and 34 deletions

View file

@ -78,8 +78,8 @@ static void DragonSeek (AActor *actor, angle_t thresh, angle_t turnMax)
if (target->flags&MF_SHOOTABLE && pr_dragonseek() < 64)
{ // attack the destination mobj if it's attackable
AActor *oldTarget;
if (abs(actor->angle-R_PointToAngle2(actor->x, actor->y,
if (absangle(actor->angle-R_PointToAngle2(actor->x, actor->y,
target->x, target->y)) < ANGLE_45/2)
{
oldTarget = actor->target;
@ -121,9 +121,9 @@ static void DragonSeek (AActor *actor, angle_t thresh, angle_t turnMax)
}
angleToSpot = R_PointToAngle2(actor->x, actor->y,
mo->x, mo->y);
if ((angle_t)abs(angleToSpot-angleToTarget) < bestAngle)
if (absangle(angleToSpot-angleToTarget) < bestAngle)
{
bestAngle = abs(angleToSpot-angleToTarget);
bestAngle = absangle(angleToSpot-angleToTarget);
bestActor = mo;
}
}
@ -198,14 +198,14 @@ DEFINE_ACTION_FUNCTION(AActor, A_DragonFlight)
}
angle = R_PointToAngle2(self->x, self->y, self->target->x,
self->target->y);
if (abs(self->angle-angle) < ANGLE_45/2 && self->CheckMeleeRange())
if (absangle(self->angle-angle) < ANGLE_45/2 && self->CheckMeleeRange())
{
int damage = pr_dragonflight.HitDice (8);
int newdam = P_DamageMobj (self->target, self, self, damage, NAME_Melee);
P_TraceBleed (newdam > 0 ? newdam : damage, self->target, self);
S_Sound (self, CHAN_WEAPON, self->AttackSound, 1, ATTN_NORM);
}
else if (abs(self->angle-angle) <= ANGLE_1*20)
else if (absangle(self->angle-angle) <= ANGLE_1*20)
{
self->SetState (self->MissileState);
S_Sound (self, CHAN_WEAPON, self->AttackSound, 1, ATTN_NORM);