Destructible geometry - minor fixes and 3D floor support
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17 changed files with 317 additions and 53 deletions
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@ -242,6 +242,7 @@ void P_LineOpening (FLineOpening &open, AActor *actor, const line_t *linedef, co
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open.backfloorplane.SetAtHeight(LINEOPEN_MIN, sector_t::floor);
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}
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open.topffloor = open.bottomffloor = nullptr;
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// Check 3D floors
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if (actor != NULL)
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{
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