Destructible geometry - minor fixes and 3D floor support
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17 changed files with 317 additions and 53 deletions
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@ -297,6 +297,7 @@ FSerializer &Serialize(FSerializer &arc, const char *key, sector_t &p, sector_t
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("scrolls", scroll, nul)
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("healthfloor", p.healthfloor, def->healthfloor)
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("healthceiling", p.healthceiling, def->healthceiling)
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("health3d", p.health3d, def->health3d)
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// GZDoom exclusive:
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.Array("reflect", p.reflect, def->reflect, 2, true)
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.EndObject();
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