- fixed: Loading a savegame with music switched off forced a restart of the map's default music

because starting an empty music was considered an error.


SVN r2272 (trunk)
This commit is contained in:
Christoph Oelckers 2010-04-05 09:17:34 +00:00
commit d875a0c674
2 changed files with 7 additions and 2 deletions

View file

@ -122,7 +122,12 @@ bool FPlayList::ChangeList (const char *path)
// Path is relative; append it to the playlist directory.
song = playlistdir + song;
}
Songs.Push(song);
// Just to make sure
if (song.IsNotEmpty())
{
Songs.Push(song);
}
}
fclose (file);