- Backported the classnames-are-names changes from the FP code.
SVN r97 (trunk)
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108 changed files with 1476 additions and 1053 deletions
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@ -2117,7 +2117,7 @@ FUNC(LS_SetPlayerProperty)
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// Add or remove a power
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if (arg2 >= PROP_INVULNERABILITY && arg2 <= PROP_SPEED)
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{
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static const TypeInfo *powers[11] =
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static const PClass *powers[11] =
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{
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RUNTIME_CLASS(APowerInvulnerable),
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RUNTIME_CLASS(APowerStrength),
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