- Backported the classnames-are-names changes from the FP code.

SVN r97 (trunk)
This commit is contained in:
Randy Heit 2006-05-10 02:40:43 +00:00
commit d878c2e7d6
108 changed files with 1476 additions and 1053 deletions

View file

@ -2674,7 +2674,7 @@ static bool CheckForSpectral (FTraceResults &res)
}
void P_LineAttack (AActor *t1, angle_t angle, fixed_t distance,
int pitch, int damage, int damageType, const TypeInfo *pufftype)
int pitch, int damage, int damageType, const PClass *pufftype)
{
fixed_t vx, vy, vz, shootz;
FTraceResults trace;
@ -4313,7 +4313,7 @@ msecnode_t *P_AddSecnode (sector_t *s, AActor *thing, msecnode_t *nextnode)
if (s == 0)
{
I_FatalError ("AddSecnode of 0 for %s\n", thing->_StaticType.Name);
I_FatalError ("AddSecnode of 0 for %s\n", thing->_StaticType.TypeName.GetChars());
}
node = nextnode;