- Backported the classnames-are-names changes from the FP code.
SVN r97 (trunk)
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108 changed files with 1476 additions and 1053 deletions
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@ -703,7 +703,7 @@ void P_BulletSlope (AActor *mo)
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//
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// P_GunShot
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//
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void P_GunShot (AActor *mo, BOOL accurate, const TypeInfo *pufftype)
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void P_GunShot (AActor *mo, BOOL accurate, const PClass *pufftype)
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{
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angle_t angle;
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int damage;
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