Add lm_bounce and lm_ao to ZDRayInfo
Make vktool ignore the existing lightmap lump Ignore the lightmapper cvars in vktool
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7 changed files with 34 additions and 10 deletions
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@ -211,6 +211,8 @@ DoomLevelMesh::DoomLevelMesh(FLevelLocals& doomMap)
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SunDirection = doomMap.SunDirection;
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SunIntensity = doomMap.SunIntensity;
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Lightmap.SampleDistance = doomMap.LightmapSampleDistance;
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LightBounce = doomMap.LightBounce;
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AmbientOcclusion = doomMap.AmbientOcclusion;
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// HWWall and HWFlat still looks at r_viewpoint when doing calculations,
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// but we aren't rendering a specific viewpoint when this function gets called
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