Merge branch 'master' into scripting
Conflicts: src/p_effect.cpp src/p_effect.h src/p_local.h src/p_map.cpp src/thingdef/thingdef_codeptr.cpp
This commit is contained in:
commit
d8ea128f38
27 changed files with 220 additions and 85 deletions
|
|
@ -2957,7 +2957,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_MonsterRail)
|
|||
if (linetarget == NULL)
|
||||
{
|
||||
// We probably won't hit the target, but aim at it anyway so we don't look stupid.
|
||||
FVector2 xydiff(self->target->x - self->x, self->target->y - self->y);
|
||||
TVector2<double> xydiff(self->target->x - self->x, self->target->y - self->y);
|
||||
double zdiff = (self->target->z + (self->target->height>>1)) -
|
||||
(self->z + (self->height>>1) - self->floorclip);
|
||||
self->pitch = int(atan2(zdiff, xydiff.Length()) * ANGLE_180 / -M_PI);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue