- fixed: When loading a savegame the player class in the userinfo needs to be updated.
- fixed: Class pointers should not be added to the list of garbage collected pointers. - fixed several warnings in the event code.
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8 changed files with 20 additions and 6 deletions
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@ -1365,7 +1365,7 @@ void G_FinishTravel ()
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for (int i = 0; i < pawnsnum; i++)
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{
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// [ZZ] fire the enter hook.
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E_PlayerEntered(pawns[i]->player - players, true);
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E_PlayerEntered(int(pawns[i]->player - players), true);
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//
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FBehavior::StaticStartTypedScripts(SCRIPT_Return, pawns[i], true);
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}
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