- fixed: When loading a savegame the player class in the userinfo needs to be updated.

- fixed: Class pointers should not be added to the list of garbage collected pointers.
- fixed several warnings in the event code.
This commit is contained in:
Christoph Oelckers 2017-02-15 11:55:08 +01:00
commit d8ebbcfc08
8 changed files with 20 additions and 6 deletions

View file

@ -350,7 +350,7 @@ void cht_DoCheat (player_t *player, int cheat)
// player is now alive.
// fire E_PlayerRespawned and start the ACS SCRIPT_Respawn.
E_PlayerRespawned(player - players);
E_PlayerRespawned(int(player - players));
//
FBehavior::StaticStartTypedScripts(SCRIPT_Respawn, player->mo, true);