- Fixed: After the previous screenwipe changes, the melt type no longer worked
properly in letterboxed modes. - Added another surface to receive a copy of the top back buffer immediately before it is presented. This effectively produces a copy of the front buffer without the performance penalty of GetFrontBufferData, so fullscreen wipe preparation and screenshots are faster now. At lower resolutions, always copying the backbuffer does incur a slight FPS hit, but it's practically free at higher resolutions. SVN r2013 (trunk)
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December 1, 2009
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- Added another surface to receive a copy of the top back buffer immediately
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before it is presented. This effectively produces a copy of the front
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buffer without the performance penalty of GetFrontBufferData, so fullscreen
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wipe preparation and screenshots are faster now. At lower resolutions,
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always copying the backbuffer does incur a slight FPS hit, but it's
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practically free at higher resolutions.
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November 30, 2009
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- The initial wipe screen is now kept in video memory. I had previously
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assumed that since the wipes only run at 35 FPS, the time spent DMA'ing
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