Move the visible surface list to HWDrawInfo

This commit is contained in:
Magnus Norddahl 2023-09-15 20:45:03 +02:00
commit d9b066ad37
9 changed files with 58 additions and 75 deletions

View file

@ -32,7 +32,7 @@ ADD_STAT(lightmap)
auto stats = levelMesh->GatherSurfacePixelStats();
out.Format("Surfaces: %u (sky: %u, awaiting updates: %u)\nSurface pixel area to update: %u\nSurface pixel area: %u\nAtlas pixel area: %u\nAtlas efficiency: %.4f%%",
stats.surfaces.total, stats.surfaces.sky, stats.surfaces.dirty,
stats.surfaces.total, stats.surfaces.sky, std::max(stats.surfaces.dirty - stats.surfaces.sky, (uint32_t)0),
stats.pixels.dirty,
stats.pixels.total,
atlasPixelCount,