Update to latest ZVulkan
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32 changed files with 14799 additions and 6220 deletions
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@ -1915,6 +1915,12 @@ std::vector<VulkanCompatibleDevice> VulkanDeviceBuilder::FindDevices(const std::
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if (sortA != sortB)
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return sortA < sortB;
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// Any driver that is emulating vulkan (i.e. via Direct3D 12) should only be chosen as the last option within each GPU type
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sortA = a.Device->Properties.LayeredDriver.underlyingAPI;
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sortB = b.Device->Properties.LayeredDriver.underlyingAPI;
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if (sortA != sortB)
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return sortA < sortB;
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// Then sort by the device's unique ID so that vk_device uses a consistent order
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int sortUUID = memcmp(a.Device->Properties.Properties.pipelineCacheUUID, b.Device->Properties.Properties.pipelineCacheUUID, VK_UUID_SIZE);
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return sortUUID < 0;
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