- Fixed: Disable absolute wall lighting when in the shadow of a 3D floor.

SVN r3499 (trunk)
This commit is contained in:
Randy Heit 2012-04-01 02:31:57 +00:00
commit d9f7a250ba
3 changed files with 22 additions and 15 deletions

View file

@ -783,7 +783,7 @@ struct side_t
BYTE Flags;
int Index; // needed to access custom UDMF fields which are stored in loading order.
int GetLightLevel (bool foggy, int baselight, int *fake = NULL) const;
int GetLightLevel (bool foggy, int baselight, bool noabsolute=false, int *pfakecontrast_usedbygzdoom=NULL) const;
void SetLight(SWORD l)
{