- Fixed: Disable absolute wall lighting when in the shadow of a 3D floor.
SVN r3499 (trunk)
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3 changed files with 22 additions and 15 deletions
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@ -783,7 +783,7 @@ struct side_t
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BYTE Flags;
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int Index; // needed to access custom UDMF fields which are stored in loading order.
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int GetLightLevel (bool foggy, int baselight, int *fake = NULL) const;
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int GetLightLevel (bool foggy, int baselight, bool noabsolute=false, int *pfakecontrast_usedbygzdoom=NULL) const;
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void SetLight(SWORD l)
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{
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