- scriptified the remains of AAmmo.
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22 changed files with 122 additions and 245 deletions
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@ -1794,7 +1794,7 @@ AInventory *DBaseStatusBar::ValidateInvFirst (int numVisible) const
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//
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//============================================================================
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void DBaseStatusBar::GetCurrentAmmo (AAmmo *&ammo1, AAmmo *&ammo2, int &ammocount1, int &ammocount2) const
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void DBaseStatusBar::GetCurrentAmmo (AInventory *&ammo1, AInventory *&ammo2, int &ammocount1, int &ammocount2) const
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{
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if (CPlayer->ReadyWeapon != NULL)
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{
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