SVN r49 (trunk)

This commit is contained in:
Christoph Oelckers 2006-04-16 13:29:50 +00:00
commit da51ac7446
37 changed files with 212 additions and 94 deletions

View file

@ -103,6 +103,9 @@ bool AWeapon::Use (bool pickup)
{
AWeapon *useweap = this;
// Powered up weapons cannot be used directly.
if (WeaponFlags & WIF_POWERED_UP) return false;
// If the player is powered-up, use the alternate version of the
// weapon, if one exists.
if (SisterWeapon != NULL &&