SVN r49 (trunk)
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37 changed files with 212 additions and 94 deletions
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@ -1307,7 +1307,7 @@ BOOL P_CheckPosition (AActor *thing, fixed_t x, fixed_t y)
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// other things in the blocks and see if we hit something that is
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// definitely blocking. Otherwise, we need to check the lines, or we
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// could end up stuck inside a wall.
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if (BlockingMobj == NULL)
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if (BlockingMobj == NULL || (compatflags & COMPATF_NO_PASSMOBJ))
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{ // Thing slammed into something; don't let it move now.
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thing->height = realheight;
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return false;
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