- serialize the temporary music volume that can be set through ACS.
This commit is contained in:
parent
40bf8a421e
commit
da74b9df95
7 changed files with 25 additions and 4 deletions
|
|
@ -3651,6 +3651,7 @@ void P_SetupLevel (const char *lumpname, int position)
|
|||
|
||||
if (!savegamerestore)
|
||||
{
|
||||
level.SetMusicVolume(level.MusicVolume);
|
||||
for (i = 0; i < MAXPLAYERS; ++i)
|
||||
{
|
||||
players[i].killcount = players[i].secretcount
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue