- Fixed: 4, 2, and 1 bit grayscale images weren't properly supported.

- Fixed: Valgrind uninitialized memory error and a signed/unsigned warning.

SVN r4288 (trunk)
This commit is contained in:
Braden Obrzut 2013-05-26 04:03:47 +00:00
commit dabd48ab81
5 changed files with 41 additions and 5 deletions

View file

@ -911,7 +911,7 @@ bool AActor::IsVisibleToPlayer() const
return true;
if (VisibleToTeam != 0 && teamplay &&
VisibleToTeam-1 != players[consoleplayer].userinfo.GetTeam())
(signed)(VisibleToTeam-1) != players[consoleplayer].userinfo.GetTeam())
return false;
const player_t* pPlayer = players[consoleplayer].camera->player;