- floatification of p_3dfloors, p_3dmidtex and p_acs.cpp plus some leftovers.

- removed all references to Doom specific headers from xs_Float.h and cmath.h.
This commit is contained in:
Christoph Oelckers 2016-03-26 12:36:15 +01:00
commit dabed04d2a
26 changed files with 319 additions and 335 deletions

View file

@ -243,8 +243,8 @@ void P_LineOpening (FLineOpening &open, AActor *actor, const line_t *linedef, co
open.floorterrain = -1;
open.bottom = LINEOPEN_MIN;
open.lowfloor = LINEOPEN_MAX;
open.frontfloorplane.SetAtHeight(FIXED_MIN, sector_t::floor);
open.backfloorplane.SetAtHeight(FIXED_MIN, sector_t::floor);
open.frontfloorplane.SetAtHeight(LINEOPEN_MIN, sector_t::floor);
open.backfloorplane.SetAtHeight(LINEOPEN_MIN, sector_t::floor);
}
// Check 3D floors