- floatification of p_3dfloors, p_3dmidtex and p_acs.cpp plus some leftovers.
- removed all references to Doom specific headers from xs_Float.h and cmath.h.
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26 changed files with 319 additions and 335 deletions
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@ -243,8 +243,8 @@ void P_LineOpening (FLineOpening &open, AActor *actor, const line_t *linedef, co
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open.floorterrain = -1;
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open.bottom = LINEOPEN_MIN;
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open.lowfloor = LINEOPEN_MAX;
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open.frontfloorplane.SetAtHeight(FIXED_MIN, sector_t::floor);
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open.backfloorplane.SetAtHeight(FIXED_MIN, sector_t::floor);
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open.frontfloorplane.SetAtHeight(LINEOPEN_MIN, sector_t::floor);
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open.backfloorplane.SetAtHeight(LINEOPEN_MIN, sector_t::floor);
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}
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// Check 3D floors
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